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» On Generalization by Neural Networks
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TCSV
2008
152views more  TCSV 2008»
15 years 6 months ago
Animation Key-Frame Extraction and Simplification Using Deformation Analysis
Three-dimensional animating meshes have been widely used in the computer graphics and video game industries. Reducing the animating mesh complexity is a common way of overcoming th...
Tong-Yee Lee, Chao-Hung Lin, Yu-Shuen Wang, Tai-Gu...
TIT
2008
100views more  TIT 2008»
15 years 6 months ago
Communication Via Decentralized Processing
Abstract-- The common problem of a nomadic terminal sending information to a remote destination via agents with lossless connections is investigated. Such a setting suits, e.g. acc...
Amichai Sanderovich, Shlomo Shamai, Yossef Steinbe...
CCR
2005
103views more  CCR 2005»
15 years 6 months ago
Part II: control theory for buffer sizing
This article describes how control theory has been used to address the question of how to size the buffers in core Internet routers. Control theory aims to predict whether the net...
Gaurav Raina, Donald F. Towsley, Damon Wischik
TSP
2008
121views more  TSP 2008»
15 years 6 months ago
Stochastic Analysis of the LMS Algorithm for System Identification With Subspace Inputs
This paper studies the behavior of the low-rank least mean squares (LMS) adaptive algorithm for the general case in which the input transformation may not capture the exact input s...
Neil J. Bershad, José Carlos M. Bermudez, J...
CLIMA
2010
15 years 8 months ago
Exploring the Boundary of Half Positionality
Half positionality is the property of a language of infinite words to admit positional winning strategies, when interpreted as the goal of a two-player game on a graph. Such proble...
Alessandro Bianco, Marco Faella, Fabio Mogavero, A...
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