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» On Formal Modeling of Agent Computations
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TCIAIG
2010
15 years 1 months ago
The Parametrized Probabilistic Finite-State Transducer Probe Game Player Fingerprint Model
Abstract--Fingerprinting operators generate functional signatures of game players and are useful for their automated analysis independent of representation or encoding. The theory ...
Jeffrey Tsang
VRCAI
2009
ACM
16 years 1 months ago
Modelling socially intelligent virtual humans
In this paper, we mention about various techniques in order to create ”socially intelligent virtual humans” which can interact with people using natural ways of communication....
Nadia Magnenat-Thalmann
HICSS
2003
IEEE
162views Biometrics» more  HICSS 2003»
16 years 1 hour ago
Decision Support Models for Composing and Navigating through e-Learning Objects
Libraries of learning objects may serve as basis for deriving course offerings that are customized to the needs of different learning communities or even individuals. Several ways...
Gerhard Knolmayer
CG
2008
Springer
15 years 8 months ago
Cognitive Modeling of Knowledge-Guided Information Acquisition in Games
Since Chase and Simon presented their influential paper on perception in chess in 1973, the use of chunks has become the subject of a number of studies into the cognitive behavior ...
Reijer Grimbergen
ACMICEC
2003
ACM
144views ECommerce» more  ACMICEC 2003»
15 years 12 months ago
Security model for a multi-agent marketplace
A multi-agent marketplace, MAGNET (Multi AGent Negotiation Testbed), is a promising solution to conduct online combinatorial auctions. The trust model of MAGNET is somewhat diffe...
Ashutosh Jaiswal, Yongdae Kim, Maria L. Gini