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» On Formal Modeling of Agent Computations
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CONIELECOMP
2006
IEEE
16 years 22 days ago
Integrating Advanced GLSL Shading and XML Agents into a Learning-Oriented 3D Engine
Most of the existing 3D engines are overwhelmingly complex and do not integrate support for virtual characters. We have developed a teaching oriented 3D engine with support for su...
Edgar Velázquez-Armendáriz, Erik Mil...
UMUAI
1998
119views more  UMUAI 1998»
15 years 6 months ago
COLLAGEN: A Collaboration Manager for Software Interface Agents
We have implemented an application-independent collaboration manager, called Collagen, based on the SharedPlan theory of discourse, and used it to build a software interface agent...
Charles Rich, Candace L. Sidner
ATAL
2011
Springer
14 years 6 months ago
Game theory-based opponent modeling in large imperfect-information games
We develop an algorithm for opponent modeling in large extensive-form games of imperfect information. It works by observing the opponent’s action frequencies and building an opp...
Sam Ganzfried, Tuomas Sandholm
IJWMC
2010
103views more  IJWMC 2010»
15 years 4 months ago
Programmable agents for efficient topology formation of Bluetooth scatternets
The past few years have seen a burst in public interest and widespread use of portable electronic devices featuring both mature and emerging technologies for wireless communication...
Sergio González-Valenzuela, Son T. Vuong, V...
179
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ICIP
2000
IEEE
16 years 8 months ago
Dynamic Memory Model Based Optimization of Scalar and Vector Quantizer for Fast Image Encoding
The rapid progress of computers and today's heterogeneous computing environment means computation-intensive signal processing algorithms must be optimized for performance in ...
Gene Cheung, Steven McCanne