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» On Formal Modeling of Agent Computations
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SI3D
1995
ACM
15 years 10 months ago
Behavioral Control for Real-Time Simulated Human Agents
A system for controlling the behaviors of an interactive human-like agent, and executing them in real-time, is presented. It relies on an underlying model of continuous behavior, ...
John P. Granieri, Welton Becket, Barry D. Reich, J...
NC
2010
179views Neural Networks» more  NC 2010»
15 years 5 months ago
Representation before computation
My main objective is to point out a fundamental weakness in the conventional conception of computation and suggest a promising way out. This weakness is directly related to a gross...
Lev Goldfarb
GW
2003
Springer
109views Biometrics» more  GW 2003»
15 years 11 months ago
Deixis in Multimodal Human Computer Interaction: An Interdisciplinary Approach
Focusing on deixis in human computer interaction this paper presents interdisciplinary work on the use of co-verbal gesture . Empirical investigations, theoretical modeling, and co...
Alfred Kranstedt, Peter Kühnlein, Ipke Wachsm...
DSS
2006
95views more  DSS 2006»
15 years 6 months ago
On the computability of agent-based workflows
Workflow research is commonly concerned with optimization, modeling, and dependency. In this research, we however address a more fundamental issue. By modeling humans and machines...
Wai Yin Mok, Prashant Palvia, David Paper
ATAL
2004
Springer
15 years 12 months ago
Social Judgment in Multiagent Interactions
Social judgment is a process of social explanation whereby one identifies which entities deserve credit or blame for multiagent activities. Such explanations are a key aspect of i...
Wenji Mao, Jonathan Gratch