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EGH
2010
Springer
15 years 4 months ago
A lazy object-space shading architecture with decoupled sampling
We modify the Reyes object-space shading approach to address two inefficiencies that result from performing shading calculations at micropolygon grid vertices prior to rasterizati...
Christopher A. Burns, Kayvon Fatahalian, William R...
GLOBECOM
2010
IEEE
15 years 4 months ago
Prolonging Network Lifetime via a Controlled Mobile Sink in Wireless Sensor Networks
In this paper we explore the mobility of a mobile sink in a wireless sensor network (WSN) to prolong the network lifetime. Since the mechanical movement of mobile sink is driven by...
Weifa Liang, Jun Luo, Xu Xu
ICIP
2010
IEEE
15 years 4 months ago
3D augmented Markov random field for object recognition
In this paper, we propose to use 3D information to augment the Markov random field (MRF) model for object recognition. Conventional MRF for image-based object recognition usually ...
Wei Yu, Ahmed Bilal Ashraf, Yao-Jen Chang, Congcon...
INFOCOM
2010
IEEE
15 years 4 months ago
Distributed Dynamic Speed Scaling
In recent years we have witnessed a great interest in large distributed computing platforms, also known as clouds. While these systems offer enormous computing power, they are howe...
Rade Stanojevic, Robert Shorten
ITS
2010
Springer
139views Multimedia» more  ITS 2010»
15 years 4 months ago
A Coordinate Geometry Learning Environment with Game-Like Properties
Mily's World is a learning environment for coordinate geometry that has game-like properties, that is, elements of games that are engaging such as cover story, graphical repre...
Dovan Rai, Joseph E. Beck, Neil T. Heffernan