Coarse piecewise linear approximation of surfaces causes undesirable polygonal appearance of silhouettes. We present an efficient method for smoothing the silhouettes of coarse tri...
Lu Wang, Changhe Tu, Wenping Wang, Xiangxu Meng, B...
This paper presents a novel human-computer interface for projector/camera-based applications that uses a deformable interaction surface. We discuss its design and implementation w...
Methods of 3D direction of arrival (DOA) estimation, coherent source detection and reflective surface localization are studied, based on recordings by a spherical microphone array...
Haohai Sun, Edwin Mabande, Konrad Kowalczyk, Walte...
We show that four of the five Platonic solids’ surfaces may be cut open with a Hamiltonian path along edges and unfolded to a polygonal net each of which can “zipper-refold...
This paper proposes a mesh simplification algorithm using a discrete curvature norm. Most of the simplification algorithms are using a distance metric to date. The distance metric...