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SIAMCOMP
1998
92views more  SIAMCOMP 1998»
15 years 6 months ago
Surface Approximation and Geometric Partitions
Motivated by applications in computer graphics, visualization, and scienti c computation, we study the computational complexity of the following problem: Given a set S of n points...
Pankaj K. Agarwal, Subhash Suri
CAD
2007
Springer
15 years 6 months ago
The spherical visibility map
We introduce a novel representation for visibility in three dimensions and describe an efficient algorithm to construct it. The data structure is a spherical map that consists of...
Todd Keeler, John Fedorkiw, Sherif Ghali
VIS
2008
IEEE
176views Visualization» more  VIS 2008»
16 years 7 months ago
Particle-based Sampling and Meshing of Surfaces in Multimaterial Volumes
Abstract-- Methods that faithfully and robustly capture the geometry of complex material interfaces in labeled volume data are important for generating realistic and accurate visua...
Miriah Meyer, Ross Whitaker, Robert M. Kirby, C...
CAGD
2005
93views more  CAGD 2005»
15 years 6 months ago
Simple local interpolation of surfaces using normal vectors
A simple algorithm for surface interpolation is proposed. Its central idea is quadratic interpolation of a curved segment from the position and normal vectors at the end points, w...
Takashi Nagata
CVPR
2012
IEEE
13 years 8 months ago
Synthesizing oil painting surface geometry from a single photograph
We present an approach to synthesize the subtle 3D relief and texture of oil painting brush strokes from a single photograph. This task is unique from traditional synthesize algor...
Wei Luo, Zheng Lu, Xiaogang Wang, Ying-Qing Xu, Mo...