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DIGRA
2005
Springer
16 years 3 days ago
The Nip and the Bite
An examination of the contributions that can be made by the field of non-mechanistic cybernetics (as elaborated by Gregory Bateson and Anthony Wilden) to a theory of videogames th...
Darshana Jayemanne
DAGM
2003
Springer
15 years 11 months ago
Learning Human-Like Opponent Behavior for Interactive Computer Games
Compared to their ancestors in the early 1970s, present day computer games are of incredible complexity and show magnificent graphical performance. However, in programming intelli...
Christian Bauckhage, Christian Thurau, Gerhard Sag...
WISE
2002
Springer
15 years 11 months ago
UTML: Unified Transaction Modeling Language
Web transactions may be complex, composed of several sub-transactions accessing different resources including legacy systems. They may also have complex semantics. To deal with co...
Nektarios Gioldasis, Stavros Christodoulakis
NGITS
1999
Springer
15 years 11 months ago
From Object-Process Diagrams to a Natural Object-Process Language
As the requirements for system analysis and design become more complex, the need for a natural, yet formal way of specifying system analysis findings and design decisions are becom...
Mor Peleg, Dov Dori
DAC
1998
ACM
15 years 10 months ago
Synthesis of Power-Optimized and Area-Optimized Circuits from Hierarchical Behavioral Descriptions
We present a technique for synthesizing power- as well as area-optimized circuits from hierarchical data flow graphs under throughput constraints. We allow for the use of complex...
Ganesh Lakshminarayana, Niraj K. Jha