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NETGAMES
2004
ACM
16 years 3 days ago
Implementation of a service platform for online games
Large-scale multiplayer online games require considerable investment in hosting infrastructures. However, the difficulty of predicting the success of a new title makes investing ...
Anees Shaikh, Sambit Sahu, Marcel-Catalin Rosu, Mi...
PEWASUN
2004
ACM
16 years 3 days ago
A routing protocol for power constrained networks with asymmetric links
In many instances, an ad hoc network consists of nodes with different hardware and software capabilities as well as power limitations. This is the case of ad hoc grids where devi...
Guoqiang Wang, Yongchang Ji, Dan C. Marinescu, Dam...
PLDI
2004
ACM
16 years 3 days ago
Cost effective dynamic program slicing
Although dynamic program slicing was first introduced to aid in user level debugging, applications aimed at improving software quality, reliability, security, and performance hav...
Xiangyu Zhang, Rajiv Gupta
SENSYS
2004
ACM
16 years 3 days ago
A sensor network application construction kit (SNACK)
We propose a new configuration language, component and service library, and compiler that make it easier to develop efficient sensor network applications. Our goal is the constr...
Ben Greenstein, Eddie Kohler, Deborah Estrin
SIGDOC
2004
ACM
16 years 3 days ago
Semantic thumbnails: a novel method for summarizing document collections
The concept of thumbnails is common in image representation. A thumbnail is a highly compressed version of an image that provides a small, yet complete visual representation to th...
Arijit Sengupta, Mehmet M. Dalkilic, James C. Cost...
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