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» On Designing Software Architectures
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RTCSA
2005
IEEE
16 years 8 days ago
RTPS Middleware for Real-Time Distributed Industrial Vision Systems
Designing and constructing Real-Time Distributed Industrial Vision Systems (RT-DIVS) from scratch is very complicated task. RT-DIVS has Conflicting requirements such as reasonable...
Basem Almadani
143
Voted
TRIDENTCOM
2005
IEEE
16 years 8 days ago
A Testbed for Evaluating Human Interaction with Ubiquitous Computing Environments
Core to ubiquitous computing environments are adaptive software systems that adapt their behavior to the context in which the user is attempting the task the system aims to suppor...
Eleanor O'Neill, Martin Klepal, David Lewis, Tony ...
ACMACE
2005
ACM
16 years 7 days ago
The CaveUT system: immersive entertainment based on a game engine
We describe the development of the CaveUT system, which is a software supporting immersive virtual reality installations based on the Unreal Tournament game engine. CaveUT impleme...
Jeffrey Jacobson, Marc Le Renard, Jean-Luc Lugrin,...
ACMACE
2005
ACM
16 years 7 days ago
MonkeyBridge: autonomous agents in augmented reality games
MonkeyBridge is a collaborative Augmented Reality (AR) game employing autonomous animated agents embodied by lifelike, animated virtual characters and “smart” physical objects...
István Barakonyi, Markus Weilguny, Thomas P...
GROUP
2005
ACM
16 years 7 days ago
Instant messaging bots: accountability and peripheral participation for textual user interfaces
Over the last several years, studies of instant messaging have observed its increasing role in the workplace[1] and in social situations[2]. We propose that modifying applications...
Stephen Chan, Benjamin Hill, Sarita Yardi
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