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NETGAMES
2006
ACM
16 years 14 days ago
Authority assignment in distributed multi-player proxy-based games
We present a proxy-based gaming architecture and authority assignment within this architecture that can lead to better game playing experience in Massively Multi-player Online gam...
Sudhir Aggarwal, Justin Christofoli, Sarit Mukherj...
ASAP
2005
IEEE
121views Hardware» more  ASAP 2005»
16 years 4 days ago
Using TLM for Exploring Bus-based SoC Communication Architectures
As billion transistor System-on-chips (SoC) become commonplace and design complexity continues to increase, designers are faced with the daunting task of meeting escalating design...
Sudeep Pasricha, Mohamed Ben-Romdhane
CLUSTER
2005
IEEE
16 years 4 days ago
Fast Query Processing by Distributing an Index over CPU Caches
Data intensive applications on clusters often require requests quickly be sent to the node managing the desired data. In many applications, one must look through a sorted tree str...
Xiaoqin Ma, Gene Cooperman
ICCV
2005
IEEE
16 years 3 days ago
Surface Parameterization Using Riemann Surface Structure
We propose a general method that parameterizes general surfaces with complex (possible branching) topology using Riemann surface structure. Rather than evolve the surface geometry...
Yalin Wang, Xianfeng Gu, Kiralee M. Hayashi, Tony ...
INFOCOM
2005
IEEE
16 years 3 days ago
Provably competitive adaptive routing
Abstract— An ad hoc wireless network is an autonomous selforganizing system of mobile nodes connected by wireless links where nodes not in direct range communicate via intermedia...
Baruch Awerbuch, David Holmer, Herbert Rubens, Rob...
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