Object-oriented modeling and design is a way of solving problems using models based upon real-world concepts. In this paradigm, the fundamental construct is the object, an entity ...
Advances in computing and networking technology, and an explosion in information sources has resulted in a growing number of distributed systems getting constructed out of resourc...
In this paper, we study the design of fault tolerant networks for arrays and meshes by adding redundant nodes and edges. For a target graph G (linear array or mesh in this paper),...
We describe a new sketching interface in which shape recognition and morphing are tightly coupled. Raw input strokes are continuously morphed into ideal geometric shapes, even bef...
Abstract This article presents OO-HMethod, an extension of the OOMethod conceptual modelling approach to address the particulars associated with the design of web interfaces. It is...