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VR
1999
IEEE
112views Virtual Reality» more  VR 1999»
15 years 11 months ago
Third-Person Navigation of Whole-Planet Terrain in a Head-tracked Stereoscopic Environment
Navigation and interaction in virtual environments that use stereoscopic head-tracked displays and have very large data sets present several challenges beyond those encountered wi...
Zachary Wartell, William Ribarsky, Larry F. Hodges
COLT
1997
Springer
15 years 11 months ago
General Convergence Results for Linear Discriminant Updates
The problem of learning linear discriminant concepts can be solved by various mistake-driven update procedures, including the Winnow family of algorithms and the well-known Percep...
Adam J. Grove, Nick Littlestone, Dale Schuurmans
CVRMED
1997
Springer
15 years 11 months ago
An approach to 2D/3D registration of a vertebra in 2D X-ray fluoroscopies with 3D CT images
In order to use pre-operative images during an operation for navigation, they must be registered to the patient's coordinate system in the operating theater or to an intra-ope...
Jürgen Weese, Thorsten M. Buzug, Cristian Lor...
ISSS
1996
IEEE
169views Hardware» more  ISSS 1996»
15 years 11 months ago
The Use of a Virtual Instruction Set for the Software Synthesis of HW/SW Embedded Systems
The application range of the embedded computing is going to cover the majority of the market products spanning from consumer electronic, automotive, telecom and process control. F...
Alessandro Balboni, William Fornaciari, M. Vincenz...
COMPGEOM
1994
ACM
15 years 11 months ago
Query-Sensitive Ray Shooting
Ray (segment) shooting is the problem of determining the first intersection between a ray (directed line segment) and a collection of polygonal or polyhedral obstacles. In order t...
Joseph S. B. Mitchell, David M. Mount, Subhash Sur...