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PROFES
2005
Springer
16 years 18 days ago
Mega Software Engineering
Abstract. In various fields of computer science, rapidly growing hardware power, such as high-speed network, high-performance CPU, huge disk capacity, and large memory space, has ...
Katsuro Inoue, Pankaj K. Garg, Hajimu Iida, Ken-ic...
PLDI
2010
ACM
16 years 5 days ago
Software data spreading: leveraging distributed caches to improve single thread performance
Single thread performance remains an important consideration even for multicore, multiprocessor systems. As a result, techniques for improving single thread performance using mult...
Md Kamruzzaman, Steven Swanson, Dean M. Tullsen
SIGGRAPH
1996
ACM
15 years 11 months ago
Improv: A System for Scripting Interactive Actors in Virtual Worlds
Improv is a system for the creation of real-time behavior-based animated actors. There have been several recent efforts to build network distributed autonomous agents. But in gene...
Ken Perlin, Athomas Goldberg
WINET
2010
147views more  WINET 2010»
15 years 5 months ago
Hybrid trust and reputation management for sensor networks
Wireless sensor networks are characterised by the distributed nature of their operation and the resource constraints on the nodes. Trust management schemes that are targeted at sen...
Efthimia Aivaloglou, Stefanos Gritzalis
CCGRID
2009
IEEE
16 years 1 months ago
BLAST Application with Data-Aware Desktop Grid Middleware
—There exists numerous Grid middleware to develop and execute programs on the computational Grid, but they still require intensive work from their users. BitDew is made to facili...
Haiwu He, Gilles Fedak, Bing Tang, Franck Cappello