In this paper we tackle the main problem presented by the majority of Information Visualization techniques, that is, the limited number of data items that can be visualized simulta...
We specify and implement a GUI application that simulates marine biological systems by making extensive use of objectoriented design patterns. The key design patterns are model-vi...
This paper explores the possibilities of using portable devices in multiprojection environments, such as CAVEs, Panoramas and Power Walls. We propose and implement a tool to gener...
Imagine a set of self-interested clients, each of whom must choose a server from a permissible set. A server’s latency is inversely proportional to its speed, but it grows linear...
Existing spatial logics for concurrency are intensional, in the sense that they induce an equivalence that coincides with structural congruence. In this work, we study a contextual...