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JSW
2006
98views more  JSW 2006»
15 years 7 months ago
A Jxta Based Asynchronous Peer-to-Peer Implementation of Genetic Programming
Abstract-- Solving complex real-world problems using evolutionary computation is a CPU time-consuming task that requires a large amount of computational resources. Peerto-Peer (P2P...
Gianluigi Folino, Agostino Forestiero, Giandomenic...
CHI
2010
ACM
15 years 5 months ago
Protractor: a fast and accurate gesture recognizer
Protractor is a novel gesture recognizer that can be easily implemented and quickly customized for different users. Protractor uses a nearest neighbor approach, which recognizes a...
Yang Li
209
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PPL
2010
117views more  PPL 2010»
15 years 2 months ago
Neighborhood Structures for GPU-Based Local Search Algorithms
Local search (LS) algorithms are among the most powerful techniques for solving computationally hard problems in combinatorial optimization. These algorithms could be viewed as &q...
Thé Van Luong, Nouredine Melab, El-Ghazali ...
BMCBI
2008
115views more  BMCBI 2008»
15 years 7 months ago
BioGraphE: high-performance bionetwork analysis using the Biological Graph Environment
Background: Graphs and networks are common analysis representations for biological systems. Many traditional graph algorithms such as k-clique, k-coloring, and subgraph matching h...
George Chin Jr., Daniel G. Chavarría-Mirand...

Book
1331views
17 years 6 months ago
Spatial Reasoning: Theory and Practice
"Spatial structures and spatial reasoning are essential to perception and cognition. Much day-to-day practical information is about what happens at certain spatial locations....
M. Aiello