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SI3D
1999
ACM
15 years 11 months ago
Applications of pixel textures in visualization and realistic image synthesis
With fast 3D graphics becoming more and more available even on low end platforms, the focus in developing new graphics hardware is beginning to shift towards higher quality render...
Wolfgang Heidrich, Rüdiger Westermann, Hans-P...
210
Voted
SIGGRAPH
1994
ACM
15 years 11 months ago
Priority rendering with a virtual reality address recalculation pipeline
Virtual reality systems are placing never before seen demands on computer graphics hardware, yet few graphics systems are designed specifically for virtual reality. An address rec...
Matthew Regan, Ronald Pose
PERCOM
2010
ACM
15 years 2 months ago
Using Wi-Fi to save energy via P2P remote execution
Abstract-- Mobile devices are becoming increasingly powerful with regards to processing speed, networking capabilities, storage capacity etc. While these improvements open up new p...
Mads Darø Kristensen, Niels Olof Bouvin
238
Voted
ECCV
2004
Springer
16 years 9 months ago
Steering in Scale Space to Optimally Detect Image Structures
Detecting low-level image features such as edges and ridges with spatial filters is improved if the scale of the features are known a priori. Scale-space representations and wavele...
Jeffrey Ng, Anil A. Bharath
206
Voted
DAC
2004
ACM
16 years 8 months ago
Proxy-based task partitioning of watermarking algorithms for reducing energy consumption in mobile devices
Digital watermarking is a process that embeds an imperceptible signature or watermark in a digital file containing audio, image, text or video data. The watermark is later used to...
Arun Kejariwal, Sumit Gupta, Alexandru Nicolau, Ni...