Tile-based rendering (also called chunk rendering or bucket rendering) is a promising technique for low-power, 3D graphics platforms. This technique decomposes a scene into smalle...
Iosif Antochi, Ben H. H. Juurlink, Stamatis Vassil...
Abstract. Inspired by P systems initiated by Gheorghe P˜aun, we study a computation model over a multiset of communicating objects. The objects in our model are instances of fini...
This paper deals with the definition of a strong authentication model, coupling usual password/PIN based methods with a biometric matching, over a Multi Agent distributed infrastru...
Cyclic redundancy codes (CRCs) are widely used in network transmission and data storage applications because they provide better error detection than lighter weight checksum techn...
Lworld is a computer graphics animation system based on L-systems, a parallel rewriting technique used primarily in computer graphics for plant modeling. Because rulebased program...