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VISUALIZATION
1999
IEEE
15 years 10 months ago
Splatting Without the Blur
Splatting is a volume rendering algorithm that combines efficient volume projection with a sparse data representation: Only voxels that have values inside the iso-range need to be...
Klaus Mueller, Torsten Möller, Roger Crawfis
DEXAW
1998
IEEE
92views Database» more  DEXAW 1998»
15 years 10 months ago
Self-Configuring Components for Client-/Server-Applications
A mechanistic view of software component assembly implies exact matching and fitting of the particular components. We argue that components for large-scale software construction s...
Wolfgang Pree, Egbert Althammer, Hermann Sikora
ITC
1998
IEEE
120views Hardware» more  ITC 1998»
15 years 10 months ago
Test generation in VLSI circuits for crosstalk noise
This paper addresses the problem of efficiently and accurately generating two-vector tests for crosstalk induced effects, such as pulses, signal speedup and slowdown, in digital c...
Weiyu Chen, Sandeep K. Gupta, Melvin A. Breuer
WADT
1999
Springer
15 years 10 months ago
From States to Histories
Based on the FOCUS theory of distributed systems (see [Broy, Stølen 01]) that are composed of interacting components we introduce a formal model of services and layered architectu...
Manfred Broy
MICRO
1998
IEEE
79views Hardware» more  MICRO 1998»
15 years 10 months ago
Widening Resources: A Cost-effective Technique for Aggressive ILP Architectures
The inherent instruction-level parallelism (ILP) of current applications (specially those based on floating point computations) has driven hardware designers and compilers writers...
David López, Josep Llosa, Mateo Valero, Edu...
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