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» On Computing Functions with Uncertainty
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PRESENCE
2010
84views more  PRESENCE 2010»
15 years 5 months ago
Effects of P300-Based BCI Use on Reported Presence in a Virtual Environment
Brain–computer interfaces (BCIs) are becoming more and more popular as an input device for virtual worlds and computer games. Depending on their function, a major drawback is th...
Christoph Groenegress, Clemens Holzner, Christoph ...
SAGT
2010
Springer
175views Game Theory» more  SAGT 2010»
15 years 5 months ago
On Learning Algorithms for Nash Equilibria
Can learning algorithms find a Nash equilibrium? This is a natural question for several reasons. Learning algorithms resemble the behavior of players in many naturally arising gam...
Constantinos Daskalakis, Rafael Frongillo, Christo...
SAMOS
2010
Springer
15 years 5 months ago
Cycle-accurate performance modelling in an ultra-fast just-in-time dynamic binary translation instruction set simulator
—Instruction set simulators (ISS) are vital tools for compiler and processor architecture design space exploration and verification. State-of-the-art simulators using just-in-ti...
Igor Böhm, Björn Franke, Nigel P. Topham
SIAMJO
2010
87views more  SIAMJO 2010»
15 years 5 months ago
A Second Derivative SQP Method: Global Convergence
Abstract. Sequential quadratic programming (SQP) methods form a class of highly efficient algorithms for solving nonlinearly constrained optimization problems. Although second deri...
Nicholas I. M. Gould, Daniel P. Robinson
SIAMSC
2010
132views more  SIAMSC 2010»
15 years 5 months ago
New Algorithms for Optimal Online Checkpointing
Frequently, the computation of derivatives for optimizing time-dependent problems is based on the integration of the adjoint differential equation. For this purpose, the knowledge...
Philipp Stumm, Andrea Walther
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