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SIGGRAPH
2010
ACM
15 years 11 months ago
Interactive hair rendering under environment lighting
We present an algorithm for interactive hair rendering with both single and multiple scattering effects under complex environment lighting. The outgoing radiance due to single sca...
Zhong Ren, Kun Zhou, Tengfei Li, Wei Hua, Baining ...
TROB
2002
138views more  TROB 2002»
15 years 6 months ago
Interference-free polyhedral configurations for stacking
This paper uses a configuration space ( -space) based method to compute interference-free configuration for stacking polyhedral sheet metal parts. This work forms the interference ...
Venkateswara R. Ayyadevara, David A. Bourne, Kenji...
GRAPP
2009
16 years 10 months ago
Skeleton-based Rigid Skinning for Character Animation
Skeleton-based skinning is widely used for realistic animation of complex characters defining mesh movement as a function of the underlying skeleton. In this paper, we propose a ne...
Andreas Vasilakis, Ioannis Fudos
DAC
1999
ACM
16 years 7 months ago
Robust FPGA Intellectual Property Protection Through Multiple Small Watermarks
A number of researchers have proposed using digital marks to provide ownership identification for intellectual property. Many of these techniques share three specific weaknesses: ...
John Lach, William H. Mangione-Smith, Miodrag Potk...
DAC
2000
ACM
16 years 7 months ago
Performance analysis and optimization of latency insensitive systems
Latency insensitive design has been recently proposed in literature as a way to design complex digital systems, whose functional behavior is robust with respect to arbitrary varia...
Luca P. Carloni, Alberto L. Sangiovanni-Vincentell...