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» On Computing Complex Navigation Functions
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CA
2003
IEEE
15 years 12 months ago
A Procedural Approach to Animate Interactive Natural Sceneries
This paper presents a method for animating and rendering an interactive natural scenery in real-time. It improves the prairie model of [11] by enabling the on-the-fly generation ...
Sylvain Guerraz, Frank Perbet, David Raulo, Fran&c...
FOCS
2003
IEEE
15 years 12 months ago
On Worst-Case to Average-Case Reductions for NP Problems
We show that if an NP-complete problem has a non-adaptive self-corrector with respect to a samplable distribution then coNP is contained in NP/poly and the polynomial hierarchy co...
Andrej Bogdanov, Luca Trevisan
ICCV
2003
IEEE
15 years 12 months ago
Markov-Based Failure Prediction for Human Motion Analysis
This paper presents a new method of detecting and predicting motion tracking failures with applications in human motion and gait analysis. We define a tracking failure as an event...
Shiloh L. Dockstader, Nikita S. Imennov, A. Murat ...
PPOPP
2003
ACM
15 years 11 months ago
A component architecture for LAM/MPI
To better manage the ever increasing complexity of LAM/MPI, we have created a lightweight component architecture for it that is specifically designed for high-performance message p...
Jeffrey M. Squyres
ACG
2003
Springer
15 years 11 months ago
New Games Related to Old and New Sequences
We define an infinite class of 2-pile subtraction games, where the amount that can be subtracted from both piles simultaneously, is a function f of the size of the piles. Wytho...
Aviezri S. Fraenkel