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» On Computing Complex Navigation Functions
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AAAI
1996
15 years 8 months ago
Forward Estimation for Game-Tree Search
It is known that bounds on the minimax values of nodes in a game tree can be used to reduce the computational complexity of minimax search for two-player games. We describe a very...
Weixiong Zhang
AINA
2010
IEEE
15 years 5 months ago
Compensation of Sensors Nonlinearity with Neural Networks
—This paper describes a method of linearizing the nonlinear characteristics of many sensors using an embedded neural network. The proposed method allows for complex neural networ...
Nicholas J. Cotton, Bogdan M. Wilamowski
BIRTHDAY
2010
Springer
15 years 4 months ago
A Logic for PTIME and a Parameterized Halting Problem
In [7] Nash, Remmel, and Vianu have raised the question whether a logic L, already introduced by Gurevich in 1988, captures polynomial time, and they give a reformulation of this ...
Yijia Chen, Jörg Flum
TIFS
2010
120views more  TIFS 2010»
15 years 1 months ago
Quantitative Structural Steganalysis of Jsteg
Quantitative steganalysis strives to estimate the change rate defined as the relative number of embedding changes introduced by steganography. In this paper, we propose two new cla...
Jan Kodovský, Jessica J. Fridrich
FOSSACS
2011
Springer
14 years 10 months ago
A Practical Linear Time Algorithm for Trivial Automata Model Checking of Higher-Order Recursion Schemes
The model checking of higher-order recursion schemes has been actively studied and is now becoming a basis of higher-order program verification. We propose a new algorithm for tri...
Naoki Kobayashi