Large Virtual Worlds (VWs) are increasingly common in the computer graphics areas of simulation, games, geospatial or scientific visualisation. In such VWs, simulated motion of th...
This paper describes our initial efforts to deploy a digital library to support computer-aided collaborative design. At present, this experimental testbed, The Engineering Design ...
A novel scheme for image segmentation is presented. An image segmentation criterion is proposed that gathers similar pixels together to form regions and creates boundaries between...
Baris Sumengen, B. S. Manjunath, Charles S. Kenney
In this paper, a new hierarchical stereo algorithm is presented. The algorithm matches individual pixels in corresponding scanlines by minimizing a cost function. Several cost fun...
G. Van Meerbergen, Maarten Vergauwen, Marc Pollefe...
Schlick’s approximation of the term xp is used primarily to reduce the complexity of specular lighting calculations in graphics applications. Since moment functions have a kernel...