Many industrial real-time systems have evolved over a long period of time and were initially so simple that it was possible to predict consequences of adding new functionality by ...
Anders Wall, Johan Andersson, Christer Norströ...
In this paper we prove lower bounds on randomized multiparty communication complexity, both in the blackboard model (where each message is written on a blackboard for all players ...
—We propose an adaptive hybrid automatic repeat request–forward error correction (ARQ–FEC) erasure-correcting scheme for quality of service (QoS)-driven mobile multicast serv...
The aggregation of conflicting preferences is a central problem in multiagent systems. The key difficulty is that the agents may report their preferences insincerely. Mechanism ...
We consider the problem of finding an unknown graph by using two types of queries with an additive property. Given a graph, an additive query asks the number of edges in a set of ...