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ICPR
2000
IEEE
16 years 8 months ago
Piecewise Linear Skeletonization Using Principal Curves
We propose an algorithm to find piecewise linear skeletons of hand-written characters by using principal curves. The development of the method was inspired by the apparent similar...
Adam Krzyzak, Balázs Kégl
DAC
2006
ACM
16 years 8 months ago
Optimality study of resource binding with multi-Vdds
Deploying multiple supply voltages (multi-Vdds) on one chip is an important technique to reduce dynamic power consumption. In this work we present an optimality study for resource...
Deming Chen, Jason Cong, Yiping Fan, Junjuan Xu
SPAA
2009
ACM
16 years 7 months ago
Beyond nested parallelism: tight bounds on work-stealing overheads for parallel futures
Work stealing is a popular method of scheduling fine-grained parallel tasks. The performance of work stealing has been extensively studied, both theoretically and empirically, but...
Daniel Spoonhower, Guy E. Blelloch, Phillip B. Gib...
CHI
2008
ACM
16 years 7 months ago
Activity-based prototyping of ubicomp applications for long-lived, everyday human activities
We designed an activity-based prototyping process realized in the ActivityDesigner system that combines the theoretical framework of Activity-Centered Design with traditional iter...
Yang Li, James A. Landay
CHI
2006
ACM
16 years 7 months ago
Being watched or being special: how I learned to stop worrying and love being monitored, surveilled, and assessed
This paper explores the relationship between display of feedback (public vs. private) by a computer system and the basis for evaluation (present vs. absent) of that feedback. We e...
Erica Robles, Abhay Sukumaran, Kathryn Rickertsen,...
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