We present a fast proximity query algorithm for haptic display of complex deformable models using a layered representation. Assuming that each solid model can be represented as a ...
Nico Galoppo, Miguel A. Otaduy, Paul Mecklenburg, ...
To share resources in open distributed systems we have developed autonomous mobile programs, which periodically use a cost model to decide where to execute in a network. In additi...
— In this paper, we present an analytic model and methodology to determine optimal scheduling policy that involves two dimension space allocation: time and code, in High Speed Do...
Hussein Al-Zubaidy, Jerome Talim, Ioannis Lambadar...
Surface gradients are useful to surface reconstruction in single view modeling, shape-from-shading, and photometric stereo. Previous algorithms minimize a complex, nonlinear energ...
We use a Hierarchical Partition of Unity Finite Element Method (H-PUFEM) to represent and analyse the non-rigid deformation fields involved in multidimensional image registration...