—Motion Estimation (ME) is the most computationally intensive part of video compression and video enhancement systems. One bit transform (1BT) based ME algorithms have low comput...
This paper presents a novel 3D plenoptic function, which we call concentric mosaics. We constrain camera motion to planar concentric circles, and create concentric mosaics using a...
High contrast scenes are difficult to depict on low contrast displays without loss of important fine details and textures. Skilled artists preserve these details by drawing scen...
MPEG-4 which is currently being developed by MPEG (Moving Pictures Experts Group), is poised to become a standard for supporting current and emerging interactive multimedia applic...
Networked embedded systems are expected to support adaptive streaming audio/video applications with soft real-time constraints. These systems can be designed in a cost efficient ...