We propose an efficient placement algorithm and per-disk prefetching method to effectively support interactive operations in the media server. Our placement policy is incorporate...
Proximity searching consists in retrieving from a database, objects that are close to a query. For this type of searching problem, the most general model is the metric space, where...
Current trends suggest that the number of memory chips per processor chip will increase at least a factor of ten in seven years. This will make DRAM cost, the space and the power i...
Motivated by Lagrangian simulation of elastic deformation, we propose a new tetrahedral mesh generation algorithm that produces both high quality elements and a mesh that is well ...
Neil Molino, Robert Bridson, Joseph Teran, Ronald ...
The visualization of 3D vector and tensor fields in a 2D image is challenging because the large amount of information will either be mixed during projection to 2D or lead to seve...