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CANDC
2009
ACM
16 years 1 months ago
Cultivating creativity in tangible interaction design
As part of a larger team developing collaborations between computing and the arts, the co-authors created a general education undergraduate course, Tangible Interaction Design. We...
Fred G. Martin, Karen E. Roehr
ICCV
2007
IEEE
16 years 27 days ago
Interactive Feedback for Video Tracking Using a Hybrid Maximum Likelihood Similarity Measure
In this article, we present an object tracking system which allows interactive user feedback to improve the accuracy of the tracking process in real-time video. In addition, we des...
Ard Oerlemans, Bart Thomee
ISWC
2003
IEEE
15 years 12 months ago
KeyMenu: A Keyboard Based Hierarchical Menu
KeyMenu is a keyboard based hierarchical menu system intended for use on a wearable computer. It is designed for use in conjunction with the Twiddler one–handed wearable keyboar...
Kent Lyons, Nirmal J. Patel, Thad Starner
CONEXT
2007
ACM
15 years 10 months ago
Experimenting with real-life opportunistic communications using windows mobile devices
Pocket Switched Networks (PSN) is a novel communication paradigm which aims to exploit the opportunistic contacts between mobile devices to exchange data over multiple hops. A key...
Anna Kaisa Pietiläinen, Christophe Diot
STOC
2009
ACM
145views Algorithms» more  STOC 2009»
16 years 7 months ago
Non-malleable extractors and symmetric key cryptography from weak secrets
We study the question of basing symmetric key cryptography on weak secrets. In this setting, Alice and Bob share an n-bit secret W, which might not be uniformly random, but the ad...
Yevgeniy Dodis, Daniel Wichs