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ASM
2005
ASM
16 years 4 days ago
Modeling and Testing Hierarchical GUIs
Abstract. This paper presents a new approach to model and test hierarchical Graphical User Interfaces (GUIs). We exploit the structure of Hierarchical Finite State Machines (HFSMs)...
Ana Paiva, Nikolai Tillmann, João C. P. Far...
TCIAIG
2010
15 years 1 months ago
The Parametrized Probabilistic Finite-State Transducer Probe Game Player Fingerprint Model
Abstract--Fingerprinting operators generate functional signatures of game players and are useful for their automated analysis independent of representation or encoding. The theory ...
Jeffrey Tsang
ICIAR
2004
Springer
15 years 12 months ago
Visual Cortex Frontend: Integrating Lines, Edges, Keypoints, and Disparity
Abstract. We present a 3D representation that is based on the processing in the visual cortex by simple, complex and end-stopped cells. We improved multiscale methods for line/edge...
João Rodrigues, J. M. Hans du Buf
EUROPAR
2009
Springer
15 years 11 months ago
Two-Dimensional Matrix Partitioning for Parallel Computing on Heterogeneous Processors Based on Their Functional Performance Mod
Abstract. The functional performance model (FPM) of heterogeneous processors has proven to be more realistic than the traditional models because it integrates many important featur...
Alexey L. Lastovetsky, Ravi Reddy
AOSE
2001
Springer
15 years 11 months ago
Agent-Oriented Modelling: Software versus the World
Agent orientation is currently pursued primarily as a software paradigm. Software with characteristics such as autonomy, sociality, reactivity and proactivity, and communicative an...
Eric S. K. Yu