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UAI
2007
15 years 7 months ago
Indirectly Visible Bayesian Student Models
Inspectable Bayesian student models have been used to support student reflection, knowledge awareness and communication among teacher, students and parents. This paper presents a...
Juan-Diego Zapata-Rivera
AIIDE
2009
15 years 7 months ago
Learning Character Behaviors Using Agent Modeling in Games
Our goal is to provide learning mechanisms to game agents so they are capable of adapting to new behaviors based on the actions of other agents. We introduce a new on-line reinfor...
Richard Zhao, Duane Szafron
BCSHCI
2009
15 years 7 months ago
"A little silly and empty-headed": older adults' understandings of social networking sites
This study suggests reasons for the absence of a growing proportion of the population, the so-called baby boomers, from the otherwise highly popular social networking sites. We ex...
Vilma Lehtinen, Jaana Näsänen, Risto Sar...
CIDR
2009
98views Algorithms» more  CIDR 2009»
15 years 7 months ago
From Declarative Languages to Declarative Processing in Computer Games
Recent work has shown that we can dramatically improve the performance of computer games and simulations through declarative processing: Character AI can be written in an imperati...
Ben Sowell, Alan J. Demers, Johannes Gehrke, Nitin...
COMAD
2009
15 years 7 months ago
When to Trigger Active Rules?
Active rules model and enforce enterprise requirements such as situation monitoring using events, conditions and actions. These rules are termed active rules as they make the unde...
Raman Adaikkalavan, Sharma Chakravarthy