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APVIS
2004
15 years 7 months ago
Inhomogeneous Force-Directed Layout Algorithms in the Visualisation Pipeline: From Layouts to Visualisations
The visualisation pipeline approach is a flexible and extensible technique for generating visualisations. The basic pipeline functions involve the capture and representation of da...
Neville Churcher, Warwick Irwin, Carl Cook
SODA
2004
ACM
111views Algorithms» more  SODA 2004»
15 years 7 months ago
Almost-Delaunay simplices: nearest neighbor relations for imprecise points
Delaunay tessellations and Voronoi diagrams capture proximity relationships among sets of points in any dimension. When point coordinates are not known exactly, as in the case of ...
Deepak Bandyopadhyay, Jack Snoeyink
WSCG
2004
161views more  WSCG 2004»
15 years 7 months ago
Texture Based Flow Visualization in Augmented and Virtual Reality Environments
Virtual and Augmented Reality allows a new way of result exploration of numerical simulations, its analysis and interpretation by immersing the user into the data sets and/or by k...
Paul Benölken, Holger Graf, André Stor...
VRST
2010
ACM
15 years 4 months ago
On-line visualization of underground structures using context features
We introduce an on-line framework for the visualizing of underground structures that improves X-Ray vision and Focus and Context Rendering for Augmented Reality. Our approach does...
Jiazhou Chen, Xavier Granier, Naiyang Lin, Qunshen...
ACMACE
2011
ACM
14 years 6 months ago
Player performance and in game advertising retention
In game advertising or IGA is an increasingly common means of promoting brands and products. This study seeks to understand the effectiveness of in game advertising by understandi...
Lindsay D. Grace, James Coyle