There are a few fundamental pointing-based user interface techniques for performing selections in 3D environments. One of these techniques is ray pointing, which makes selections b...
Greg S. Schmidt, Dennis G. Brown, Erik B. Tomlin, ...
We propose a face difference model that decomposes face difference into three components, intrinsic difference, transformation difference, and noise. Using the face difference mod...
We introduce an efficient method for recovering the camera parameters automatically from the cast shadows of two 3D points observed over time. Compared to previous related work, o...
This paper proposes a vision-based augmented reality system with correct representation of attached and cast shadows. To realize a seamless augmented reality system, we need to re...
Abstract— This paper presents a hybrid decoupled visionbased control scheme valid for the entire class of central catadioptric sensors (including conventional perspective cameras...
Hicham Hadj-Abdelkader, Youcef Mezouar, Philippe M...