Abstract. Tracking is usually interpreted as finding an object in single consecutive frames. Regularization is done by enforcing temporal smoothness of appearance, shape and motio...
Markus Unger, Thomas Mauthner, Thomas Pock, Horst ...
Abstract— Robust vision-based grasping is still a hard problem for humanoid robot systems. When being restricted to using the camera system built-in into the robot’s head for o...
This paper presents a flexible, scalable framework for interactive hands-on shape design in a haptic, stereoscopic virtual environment. The framework is founded upon the concept ...
We propose a novel technique based on spherical splines for brain surface representation and analysis. This research is strongly inspired by the fact that, for brain surfaces, it i...
In this paper, we describe the human ear creation in a system for 3-D photorealistic face modeling from frontal and profile images taken by an uncalibrated handheld digital camera...