Abstract. We describe a visual communication application for a dark, theaterlike interactive virtual simulation training environment. Our system visually estimates and tracks the b...
In this paper, we propose a new algorithm for the fundamental problem of reconstructing surfaces from a large set of unorganized 3D data points. The local shapes of the surface ar...
In this paper, we present a real-time algorithm for 3D object detection in images. Our method relies on the Ullman and Basri [13] theory which claims that the same object under di...
We introduce a new method for filling holes in geometry obtained from 3D range scanners. Our method makes use of 2D images of the areas where geometric data is missing. The 2D im...
Songhua Xu, Athinodoros S. Georghiades, Holly E. R...
The modelling method for creating 3D models in an intuitive way is far from satisfactory. In this paper, we develop a novel mesh fusion method controlled by sketches, which allows...