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» On 3D Shape Similarity
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TVCG
2008
152views more  TVCG 2008»
15 years 6 months ago
Stylized Rendering Using Samples of a Painted Image
We introduce a novel technique to generate painterly art maps (PAMs) for 3D nonphotorealistic rendering. Our technique can automatically transfer brushstroke textures and color cha...
Chung-Ren Yan, Ming-Te Chi, Tong-Yee Lee, Wen-Chie...
CVPR
2000
IEEE
16 years 8 months ago
Shape and Motion Carving in 6D
The motion of a non-rigid scene over time imposes more constraints on its structure than those derived from images at a single time instant alone. An algorithm is presented for si...
Sundar Vedula, Simon Baker, Steven M. Seitz, Takeo...
VIS
2003
IEEE
247views Visualization» more  VIS 2003»
16 years 8 months ago
Shape Simplification Based on the Medial Axis Transform
We present a new algorithm for simplifying the shape of 3D objects by manipulating their medial axis transform (MAT). From an unorganized set of boundary points, our algorithm com...
Roger C. Tam, Wolfgang Heidrich
166
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CW
2004
IEEE
15 years 10 months ago
Analytically-Defined Collaborative Shape Modeling in VRML
In this paper we introduce a function-defined extension of Virtual Reality Modeling Language where analytical formulas are used for defining geometry and appearance of 3D shapes. ...
Qi Liu, Alexei Sourin
CGI
2006
IEEE
15 years 10 months ago
Shape Matching Based on Fully Automatic Face Detection on Triangular Meshes
This paper tackles a particular shape matching problem: given a data base of shapes (described as triangular meshes), we search for all shapes which describe a human. We do so by a...
Wolfram von Funck, Holger Theisel, Hans-Peter Seid...