Computer-generated facial avatars have been increasingly used in a variety of virtual reality applications. Emulating the real-world face sculpting process, we present an interact...
This paper presents a method to efficiently estimate average 3-D shapes from non-rigid motion in the case of missing data. Such a shape can be further used to accomplish full reco...
—We present a new technique for estimating the 3D shape of an object that combines previous ideas from shape from silhouettes and shape from shadows. We begin with a set-up for r...
Silvio Savarese, Holly E. Rushmeier, Fausto Bernar...
We propose a new method for rapid 3D object indexing that combines feature-based methods with coarse alignment-based matching techniques. Our approach achieves a sublinear complexi...
Bogdan Matei, Ying Shan, Harpreet S. Sawhney, Yi T...
This paper presents an approach for constructing improved visual representations of high dimensional objective spaces using virtual reality. These spaces arise from the solution of...