We propose an algorithm to improve the quality of depth-maps used for Multi-View Stereo (MVS). Many existing MVS techniques make use of a two stage approach which estimates depth-m...
This paper presents a vision-based approach to SLAM in indoor / outdoor environments with minimalistic sensing and computational requirements. The approach is based on a graph repr...
Henrik Andreasson, Tom Duckett, Achim J. Lilientha...
We present a novel depth and depth-color codec aimed at free-viewpoint 3D-TV. The proposed codec uses a shape-adaptive wavelet transform and an explicit encoding of the locations ...
In real world, a scene is composed by many characteristics. Intrinsic images represent these characteristics by two components, reflectance (the albedo of each point) and shading (...
Estimating the reflectance and illumination from a single image becomes particularly challenging when the object surface consists of multiple materials. The key difficulty lies ...