The computer game software with which we interact on a daily basis not only entertains us, it trains us into specific patterns. Critical Gameplay is a design practice which endeav...
In this paper we analyse some methodological concerns that have to be faced in a design flow which contains automatic synthesis phases from high-level, system descriptions. In par...
In recent years, there has been great interest in scenario-based design and other forms of user-centred design. However, there are many design processes that, often for good reaso...
Ann Blandford, Suzette Keith, Richard Butterworth,...
This paper deals with the process of expanding the virtual secondary education school network, aiming to provide daily basis, online teaching. The context of this research is the E...
Abstract. The process industries (chemicals, food, oil, ...) are characterized by - continuous or batch -- processes of material transformation. The design of such processes, and t...