We introduce the aggregating cache, and demonstrate how it can be used to reduce the number of file retrieval requests made by a caching client, improving storage system performan...
In large multiagent games, partial observability, coordination, and credit assignment persistently plague attempts to design good learning algorithms. We provide a simple and efï¬...
We present a framework for property testing where a partially ordered execution trace of a distributed system is modeled by a collection of communicating automata. We prove that th...
Hesham Hallal, Sergiy Boroday, Andreas Ulrich, Ale...
Dysfunction of the visual object recognition system in humans is briefly discussed and a basic connectionist model of visual object recognition is introduced. Experimentation in w...
Neil Davey, Ray J. Frank, Tim M. Gale, Stella J. G...
We present and evaluate two ranking-and-selection procedures for use in steady-state simulation experiments when the goal is to find which among a finite number of alternative sys...
David Goldsman, William S. Marshall, Seong-Hee Kim...