Since health care teams are often distributed across time and location, information sharing is crucial for effective patient care. Studying the use of a mobile information technol...
As large displays become prevalent in public spaces, they could be employed to create novel game experiences for the public. We present an exploratory study of an ad-hoc multiplay...
This paper describes an ethnographic study conducted to explore the possibilities for future design and development of technological support for trauma teams. We videotaped 10 tra...
Aleksandra Sarcevic, Ivan Marsic, Michael E. Lesk,...
— 1 In this paper, we investigate the proportional fair scheduling (PFS) problem for multiuser OFDM systems, considering the impact of packet length. Packet length influences sc...
Code churn, the amount of code change taking place within a software unit over time, has been correlated with fault-proneness in software systems. We investigate the use of code c...
Lucas Layman, Gunnar Kudrjavets, Nachiappan Nagapp...