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ICIA
2007
15 years 8 months ago
Learning Interaction between Conflicting Human Agents and Their Assistants
We build the generic methodology based on machine learning and reasoning to detect the patterns of interaction between conflicting agents, including humans and their assistants. L...
Boris Galitsky, Boris Kovalerchuk
PRICAI
2000
Springer
15 years 10 months ago
Generating Hierarchical Structure in Reinforcement Learning from State Variables
This paper presents the CQ algorithm which decomposes and solves a Markov Decision Process (MDP) by automatically generating a hierarchy of smaller MDPs using state variables. The ...
Bernhard Hengst
EDBT
2011
ACM
231views Database» more  EDBT 2011»
14 years 10 months ago
Data integration with dependent sources
Data integration systems offer users a uniform interface to a set of data sources. Previous work has typically assumed that the data sources are independent of each other; however...
Anish Das Sarma, Xin Luna Dong, Alon Y. Halevy
ATAL
2005
Springer
16 years 1 days ago
Multiagent coordination by Extended Markov Tracking
We present here Extended Markov Tracking (EMT), a computationally tractable method for the online estimation of Markovian system dynamics, along with experimental support for its ...
Zinovi Rabinovich, Jeffrey S. Rosenschein
EWCBR
2008
Springer
15 years 8 months ago
Real-Time Plan Adaptation for Case-Based Planning in Real-Time Strategy Games
Abstract. Case-based planning (CBP) is based on reusing past successful plans for solving new problems. CBP is particularly useful in environments where the large amount of time re...
Neha Sugandh, Santiago Ontañón, Ashw...