Sciweavers

17409 search results - page 3297 / 3482
» Oblio: Design and Performance
Sort
View
WEA
2010
Springer
284views Algorithms» more  WEA 2010»
16 years 1 months ago
Paging Multiple Users in Cellular Network: Yellow Page and Conference Call Problems
Abstract. Mobile users are roaming in a zone of cells in a cellular network system. The probabilities of each user residing in each cell are known, and all probabilities are indepe...
Amotz Bar-Noy, Panagiotis Cheilaris, Yi Feng 0002
CHI
2009
ACM
16 years 1 months ago
O' game, can you feel my frustration?: improving user's gaming experience via stresscam
One of the major challenges of video game design is to have appropriate difficulty levels for users in order to maximize the entertainment value of the game. Game players may lose...
Chang Yun, Dvijesh Shastri, Ioannis Pavlidis, Zhig...
SC
2009
ACM
16 years 1 months ago
FACT: fast communication trace collection for parallel applications through program slicing
A proper understanding of communication patterns of parallel applications is important to optimize application performance and design better communication subsystems. Communicatio...
Jidong Zhai, Tianwei Sheng, Jiangzhou He, Wenguang...
VEE
2009
ACM
172views Virtualization» more  VEE 2009»
16 years 1 months ago
Entropy: a consolidation manager for clusters
Clusters provide powerful computing environments, but in practice much of this power goes to waste, due to the static allocation of tasks to nodes, regardless of their changing co...
Fabien Hermenier, Xavier Lorca, Jean-Marc Menaud, ...
VEE
2009
ACM
146views Virtualization» more  VEE 2009»
16 years 1 months ago
Demystifying magic: high-level low-level programming
r of high-level languages lies in their abstraction over hardware and software complexity, leading to greater security, better reliability, and lower development costs. However, o...
Daniel Frampton, Stephen M. Blackburn, Perry Cheng...
« Prev « First page 3297 / 3482 Last » Next »