Designing a two-person game involves identifying the game model to compute the best moves, the user interface (the "view") to play the game, and the controller to coordi...
This paper proposes a linear transmitter design that aims at minimizing the packet error rate (PER) using partial channel state information at the transmitter (CSIT). The design is...
— In this paper, we present the first multi-objective microarchitectural floorplanning algorithm for designing highperformance, high-reliability processors in the early design ...
Michael B. Healy, Mario Vittes, Mongkol Ekpanyapon...
Two of the most important design issues for modern processors are power and performance. It is important for students in computer organization classes to understand the tradeoff b...
This paper reports about the application of a new variant of multiobjective Mixed-Integer Evolution Strategy to a warehouse design optimization problem. The algorithm is able to d...