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» Objects in play: virtual environments and tactile learning
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VW
1998
Springer
176views Virtual Reality» more  VW 1998»
15 years 10 months ago
A Mixed 2D/3D Interface for Music Spatialization
We propose a system for controlling in real time the localisation of sound sources. The system, called MidiSpace, is a real time spatializer of Midi music. We raise the issue of wh...
François Pachet, Olivier Delerue
ICRA
2005
IEEE
146views Robotics» more  ICRA 2005»
15 years 11 months ago
Probabilistic Gaze Imitation and Saliency Learning in a Robotic Head
— Imitation is a powerful mechanism for transferring knowledge from an instructor to a na¨ıve observer, one that is deeply contingent on a state of shared attention between the...
Aaron P. Shon, David B. Grimes, Chris Baker, Matth...
CHI
2006
ACM
16 years 6 months ago
Exploring user experience in "blended reality": moving interactions out of the screen
Video game players often learn to map their physical actions (e.g., pressing buttons) onto their on-screen avatars' actions (e.g., wielding swords) in order to play. We explo...
David F. Huynh, Yan Xu, Shuo Wang
ECIS
2000
15 years 7 months ago
The Learning Administration - Shaping Change and Taking Off into the Future
- E-services will change the future of business as well as private relationships. The rearrangement of value chains, new competitive arenas and the growing necessity and interest i...
Hans-Jörg Bullinger, Werner Brettreich-Teichm...
DIGITEL
2008
IEEE
16 years 15 days ago
Games as Skins for Online Tests
: Games play a dual role: they test the player’s competence, and at the same time provide learning opportunities. They offer a simple form of a reward – the pleasure of playing...
Srinivasan Ramani, Venkatagiri Sirigiri, Nila Lohi...