Some well-known primitive operations, such as compare-and-swap, can be used, together with read and write, to implement any object in a wait-free manner. However, this paper shows ...
The paper presents a real-time algorithm that compensates image distortions due to atmospheric turbulence in video sequences, while keeping the real moving objects in the video unh...
Barak Fishbain, Leonid P. Yaroslavsky, Ianir A. Id...
We describe a unified framework for generating a single high-quality still image (“snapshot”) from a short video clip. Our system allows the user to specify the desired opera...
Kalyan Sunkavalli, Neel Joshi, Sing Bing Kang, Mic...
Over the last few years, social network systems have greatly increased users’ involvement in online content creation and annotation. Since such systems usually need to deal with...
Ivan Ivanov, Peter Vajda, Lutz Goldmann, Jong-Seok...
Trimmed NURBS surfaces are often used to model smooth and complex objects. Unfortunately, most existing hardware graphics accelerators cannot render them directly. Although there ...
Gary K. L. Cheung, Rynson W. H. Lau, Frederick W. ...