In this paper, we introduce an efficient technique for checkpointing multithreaded applications. Our approach makes use of processes constructed around the ARMOR (Adaptive Reconfi...
Keith Whisnant, Zbigniew Kalbarczyk, Ravishankar K...
We consider 3D object retrieval in which a polygonal mesh serves as a query and similar objects are retrieved from a collection of 3D objects. Algorithms proceed first by a normal...
We propose an approach to activity recognition based on detecting and analyzing the sequence of objects that are being manipulated by the user. In domains such as cooking, where m...
Shape-From-Silhouette (SFS), also known as Visual Hull (VH) construction, is a popular 3D reconstruction method which estimates the shape of an object from multiple silhouette ima...
Detecting objects, estimating their pose and recovering 3D shape information is a critical problem in many vision and robotics applications. This paper addresses the above needs by...