Abstract Mesh partitioning and skeletonisation are fundamental for many computer graphics and animation techniques. Because of the close link between an object's skeleton and ...
Very little has been done with respect to automated evaluation of quality and appropriativeness of such objects. To attain a higher level of certainty in the evaluation process we...
In this note we consider the problem of manufacturing a convex polyhedral object via casting. We consider a generalization of the sand casting process where the object is manufact...
This paper describes an on-going effort to investigate problems and approaches for achieving Web-service-based, dynamic and collaborative e-learning. In this work, a Learning Cont...