Scene changes such as moved objects, parked vehicles, or opened/closed doors need to be carefully handled so that interesting foreground targets can be detected along with the shor...
In this paper we present a method for detecting rounds and fillets in engineering sketches and drawings, and automatically generating a 3D model of the corresponding object, with r...
This paper presents techniques and tools for creating and animating virtual actors in real scenes. Several problems are explained: real objects hidden by virtual actors and virtua...
This paper addresses the problem of tracking objects with complex motion dynamics or shape changes. It is assumed that some of the visual features detected in the image (e.g., edg...
An algorithm for simulating wind-ripples and moving sand is extended by the detection of fixed objects. This permits us simulation and animation of sand interacting with objects l...